AI Insights · Timothy · April 2024
Top 5 Cannabis Games on iOS in Spain: Q1 2024 Performance
A look into the performance of the top 5 cannabis-themed games on iOS in Spain during Q1 2024, highlighting trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends in the performance of the top 5 cannabis-themed games on the iOS platform in Spain. Below, we dive into the weekly downloads, revenue, and active user data for each game, based on insights from Sensor Tower.
Hempire - Weed Growing Game by LBC Studios Inc. showed a remarkable uptrend in its weekly metrics. Weekly revenue experienced a steady rise, peaking at approximately $383 in mid-March. Weekly downloads also surged, reaching a high of 860 in early March. The game’s weekly active users increased significantly, from 516 at the beginning of January to 1.4K by mid-March.
Weed Firm 2: Back To College from Ludum LLC had a more fluctuating performance. Weekly revenue saw a peak of $179 in late January but remained relatively steady around the $90 mark for most of the quarter. Downloads were inconsistent, with a notable peak of 63 in the last week of March. Active users followed a similar pattern, starting at 300 in early January and stabilizing around 91 by the end of the quarter.
Bud Farm: Idle Tycoon Game by LDRLY experienced modest gains. Weekly revenue showed a general upward trend, reaching $123 by the end of March. Downloads remained low, with occasional peaks like 33 in late February. Active users fluctuated slightly but maintained a steady count of around 45 by the end of the quarter.
Cheech and Chong Bud Farm, also from LDRLY, had mixed results. Revenue peaked at $100 in mid-February but saw a significant drop-off towards the end of the quarter. Downloads varied, with a peak of 40 in mid-February and a low of 0 in several weeks. Active users started at 81 in early January and ended at 51 by late March.
Weed Firm: RePlanted from Ludum LLC, showed a decline in most metrics. Weekly revenue saw a brief peak of $83 in early February but was otherwise negligible. Downloads were inconsistent, with a sudden increase to 98 in the last week of March. Active users dropped significantly mid-quarter but saw a resurgence to 79 by the end of March.
Overall, these trends provide a snapshot of the dynamic performance of cannabis-themed games on iOS in Spain during Q1 2024. For more detailed insights and data, visit Sensor Tower.